09-23-2026, 08:24 PM
Quote:I honestly don't understand why the hosts feel that MIR is better for prep than BitD.
So I agree that for sure, MIR is not genuinely ready for play. It still takes a lot of prep to get the book to the table. And I definitely agree that it's sprawling, and not always so well-organized.
That said, I still hold that MIR is genuinely more helpful for prep than Blades, simply because it includes more specific on-the-ground details. I'm thinking here of things like lists of prices for goods and services—including, say, attorneys, a thing I've often run into needing in Blades—lists of specific spells and magic items (compare this to, e.g., Blades's handwaving rules for rituals), the generic floorplans for housing, the rules structures for things like the Season and the Monarch and crime & punishment, random street encounters, and so on.
While none of these are quite done up to the sterling level of legwork and prep that we like best on the show, they are all a heck of a lot closer to being ready to go than the stuff in Blades. While I still need to situate all of these elements in my particular version of Endon (and do a hefty chunk of prep besides), there are lots of pieces here that feel like they are very nearly ready to go without significant further modification. Is there lots of cruft in between the usable bits? For sure. But there are usable pieces in there, and pretty decent ones, too. By contrast, most of the erstwhile content in Blades so zoomed-out and abstract that it requires heavy further prep to get anywhere functional. There are some snippets that are decent—I enjoy the demon-generator table—but I think lots of it is basically just lore that requires more legwork to be playable.

