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Ep 26: the black wyrm of Brandonsford
#6
The ever so brief mention of the muppets in this episode reminded me of just how fruitful evoking that as a touchstone can be. I do want to try and running through this module some time soon and using a house rule I originally cooked up for troika where you roll a d6 and on a 1 you are a human, otherwise a muppet.
wouldn't it be fucked up if there was a ghost or some shit, I'd hate that.
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RE: Ep 26: the black wyrm of Brandonsford - by 500poundsofnothing - Yesterday, 05:45 PM

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